#i think this is a problem
1 messages · Page 1 of 1 (latest)
Be less strict if you know rune quality is lacking
Ur rune quality dictates ur rune quantity. What you're doing is thinking that the rune quality is not up to your standard and selling them, hence resulting in lower rune quantity.
Rune perception and bias should not be applied in general to every rune u get, it is applied different for different rune set and slot
If you know you're lacking slot 246, you drop your rune quality expectation to get more quantity
This rune for example is objectively not that great, but i know i lack desp slot 4 and with acc, so even if theres no speed i rolled for it because it lets me rune smth i need, as long as i can get the stats needed elsewhere
just because a rune has a flat stat does not make it bad
need to get away from that mind frame
just going to link this part of jx's rune guide here
[Message Link](#1048720511905050734 message) to #1048720511905050734
What runes to keep or sell continued, with examples of bad advice
Here's a specific example rune I'll show and talk about a little: I farmed this fatal rune and put in on my Sig, since I stole his free quest rune to rune up Verde.
"blue runes are instasell" - Nope, blue runes are great. I'm going to be using this rune for a very long time, even into end game siege PvP. At that point it's still usable for a fat nuker like Kahli or Covenant.
"runes with no spd sub or spd innate are unusable" - Most monsters in the game don't need to be super fast. Some tanks and nukers don't need any. There's also Leo. Spd can be gemmed in. Or just consider that every monster can have 6 runes, so not every rune needs to have all the stats the monster needs.
"multiple flat stats on a rune makes it worthless"- Sometimes just having 1 strong substat on a rune (in this case, CD on a slot 6 fatal atk) is enough to make it usable and it doesn't matter how bad the rest of the rune is.
"low rolls are bad"- I hate this negative outlook people have where people seem to consider anything that's not a max roll to be a "low roll" and "useless". It's still stats and it still helps.
So if everything is usable, how do I not end up with the problem of keeping everything? The solution and only guideline to follow is this: aim to improve your runes based on what you currently have, rather than using someone else's arbitrary standard. If you start collecting a lot of similar runes in your inventory, that's when you know you need to up your standards for those kinds of runes and start selling off the worst ones.
As long as a rune has potential to be better than what you currently have, you roll it until it loses that potential. If your fastest slot 1 swift in your inventory is 15 speed, you need to be rolling every blue slot 1 swift rune with a spd sub that you see.
in regards to the rune he's talking about in the flat stat section
wouldnt compare this rune solely to other blade runes, but to all other runes
of those equal runes, what sets them apart from this rune? do they have another desirable substat, like spd acc or res
yes other blade rune would seem to be for a bruiser
all of these seem to be blue runes except for the last blade rune (in the way they rolled)
despair with hp def spd and acc (4 matching stats)
fatal with hp acc att spd
and the first blade hp and def
so id say you can sell that blade rune
...you get back to farming