#Big Towns desperately need to be split into sectors

2 messages · Page 1 of 1 (latest)

compact jolt
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I genuinely don't get the appeal of having big towns that aren't cut in sectors... Brussels and Antwerp are more fun because at least you can focus on the sector of a city, making gameplay more meaningful.

But cities that aren't cut into sectors have got to be one of the worst things about this game. Today, we're defending a city called St. Quentin, and it's one big area. At this time of the weekend, do you honestly think players are going to stick around after moling for 30 minutes or so?

Had to log off because I'm not going to uber around, just to get killed lol.

restive oyster
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Agreed, I do tend to lean away from any AO or DO in the big towns unless its at its final hoorah, it just leans itself to lots of non fighting work in my opinion which I'd be a bigger help somewhere else.