Sometimes people complain there's too many that play x side or y side and there's not enough people playing both.
Sometimes people want more reason to stay locked to a side other than because of a clan or their own reasons.
I present the solution: Loyality Points
Capturing a point = + 10 LP (for current faction, opposite for opposing faction)
Killing enemy = +1 LP (for current faction, opposite for opposing faction)
HOW IT WORKS
If you benefit a faction too much you win Loyality tiers with that faction and lose Loyality tiers with the other faction.
If you remain in Tier 0 you earn access to very strong infantry and you can earn extra VP.
LOYALITY TIERS AND UNLOCKS
Tier 0 (neutral - less than 100 LP for both Axis and Allies)
Access to:
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(Axis Neutral) Panzergrenadier: G41 with panzershreck unit that can deal alot of damage to EI and AT. T0 unlock. Has alot of stamina and ammo.
-
(Allies Neutral - Britain) SAS Recon: Sten w/silencer that wont show muzzle flash or sound to enemy forces. Comes equipped with 10 HEAT satchels. Alot of stamina and ammo.
-
(Allies Neutral - France) Frontline Partisan: Thompson SMG and K98k sniper. Alot of ammo and stamina. Can choose loadout to be MP40 smg w/ Enfield sniper rifle instead.
-
(Allies Neutral - United States) Veteran Marine: Thompson with bazooka unit that can deal alot of damage to EI and AT. T0 unlock.
-
x2 VP gain while neutral.
Tier 1 (Novice loyalist - 100 LP for any side)
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" I " sign next to rank symbol.
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Access to vehicle skins for the airforce of the faction.
Tier 2 (Lesser loyalist - 200 LP for any side)
-
" II " sign next to rank symbol.
-
Access to vehicle skins for the naval force of the faction.
Tier 3 (Loyalist - 300 LP for any side)
-
" III " sign next to rank symbol.
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Access to vehicle skins for tanks + APCs.
Tier 4 (Great Loyalist - 400 LP for any side)
- " IV " sign next to rank symbol.
(cont...)