If a crewmate comes near the glow at any point in the round (radius setting) they will be marked to glow when any sabotage goes off. The meeting resets the glows mark.
Additionally if any impostor or neutral comes near the glow, any time a sabotage is active their vision will significantly reduce. This also resets in the meeting.
The marked players will be aware the glow is affecting them during sabotages with text.
Settings:
Mark radius: 0.25x-5x
Mark Resets:Meetings/Glow is dead/Never
Imposter vision reduce:0.25x-5x
Crewmate vision increases:0.25x-5x
Glow gets extra vision:0.25x-5x
If u have any other suggestions to make this role basis better please comment them and i will implement them