#Difference in all neutrals

11 messages · Page 1 of 1 (latest)

broken wasp
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This is a question to anyone who does work on the roles for TOHE. What is the difference in each Neutral Killing category? Also what are the limitations in programming.

Like why does Benign win with someone? Is their a reason it can't win by itself. I presume it has to do with the game treating them as crewmate so if imposters (and Neutral killers) are all gone the game ends.

Mainly want to understand is their a way to have some of these roles win by themselves, without being a Neutral Killer.

tawny flare
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the categories are dogwater, they try to vaguely describe what kind of interaction the role has with the game. (you either understand it or not)

As for non-killing neutrals not winning by themselv, is because they were coded that way lol, it's possible to make them win alone, but ig no reason too yet? (You can suggest in #1116024490539876382 if you think some of them should be able to win alone)

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"I presume it has to do with the game treating them as crewmate so if imposters (and Neutral killers) are all gone the game ends."

Schizophrenic exist, so this isn't a problem 😅

broken wasp
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Personally I want more non Killing neutrals in the game. I really dislike the current selection we have. I want my lobbies to be ultra balanced so not having good and balanced one's is annoying.

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My biggest problem is seeing like 4 winners or more at the end of a game.

keen hatch
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yea i think that happens everytime crew wins

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so u would want to add more neutral to decrease the amount of crew to below 4

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its actually not that bad because everyone else is trying to kill each other

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also the thing with neutral benign roles usually falls into 3 categories

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1: Amnesiac and imitator. they just dont have a team yet, so how could they win alone?

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  1. Its exactly the same role or similar to another neutral role, except that they can win with the winning team. like maverick