#bomber glitch

4 messages · Page 1 of 1 (latest)

lunar hinge
#

i was the bomber, as soon as i bombed people in electric, the game completely broke for most of the players in the lobby. i wasn't the host but i will attach the logs. to my knowledge, a body wasn't reported when i exploded, but i glitched out so much that i couldn't see anything or click on anything afterwards. attached are the logs and a screenshot of what was on my screen, the green beans never disappeared until the match ended.

lunar hinge
#

i'm attempting to confirm with a few, but one of the vanilla players that was in the lobby when it happened says that they weren't glitched but during the chat, people did mention they were a little bugged out. no one else saw the green AU characters though.

sleek root
#

Cool glitch

balmy wharf
#

Most likely this is a glitch on the AU side if you look at the logs

``[Error :Il2CppInterop] During invoking native->managed trampoline
Exception: Il2CppInterop.Runtime.Il2CppException: System.InvalidOperationException: Stack empty.
--- BEGIN IL2CPP STACK TRACE ---
System.InvalidOperationException: Stack empty.
at System.Collections.Generic.Stack`1[T].ThrowForEmptyStack () [0x00000] in <00000000000000000000000000000000>:0
at Hazel.MessageWriter.EndMessage () [0x00000] in <00000000000000000000000000000000>:0
at InnerNet.InnerNetClient.SendAllStreamedObjects () [0x00000] in <00000000000000000000000000000000>:0
--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at DMDInnerNet.InnerNetClient::SendAllStreamedObjects(InnerNetClient this)
at (il2cpp -> managed) SendAllStreamedObjects(IntPtr , Il2CppMethodInfo* )``