#Nightmare

22 messages · Page 1 of 1 (latest)

stray pawn
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Team: Impostors.
Basis: Impostor.
Type: Madmate (like cp and parasite).
Win Condition: Help the Impostors win.

Information,
Nightmare don't know who imps are and imps don't know who nightmare is. Nightmare can kill people but nightmare will misfire if they try to kill an imp. Nightmare is immune to all direct attacks during lights out. If nightmare gets a set amount of kills than Impostors will be able to see who the nightmare is (but nightmare cannot see who imps are even if they get enough kills that host set it to).

Setting,

  1. Killcooldown: 2.5-60 seconds.

  2. Can vent: Yes/No.

  3. Has Impostor vision: Yes/No.

  4. Kills required to be revealed to imps: 1-13.

  5. Misfires if they try to kill a madmate: Yes/No.

  6. Can sabotage: Yes/No.
    6.1. Can sabotage lights: Yes/No. (This Setting only appears if "can sabotage" setting is on).

raven breach
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hm.

civic flint
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that host set* it to

stray pawn
raven breach
stray pawn
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never Ig

stray pawn
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isn't this still a bit different?

wintry kindle
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It’s great

stray pawn
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Ty

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I didn't thought this idea will get so many upvotes

stray pawn
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🙂

proud raven
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Nice

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I like it aswell

wintry kindle
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It’s a much better version of parasite, this could change the way the game works for the impostors

stray pawn
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it's mad sheriff plus immunity when lights out plus revealed when you have a few kills

wintry kindle
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With venting and imp vision it’s better than mad sheriff

stray pawn
raven breach
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I might just make it a standalone Impostor role since I don't wanna add Madmate roles.

stray pawn
civic flint
stray pawn
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It totally ruins the "get revealed at set amount of kills part"..............

civic flint
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Idk