#Communist

18 messages · Page 1 of 1 (latest)

austere marlin
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Basis: Impostor
Team: Neutral
Type: Neutral Chaos

As the Communist, you may use the kill button on someone to Communize them, giving them the Comrade addon. This makes their tasks count as double but also makes it so they can only win if they do all their tasks OR the game ends in a task win. If you make someone with impostor basis a Comrade, nothing happens. You can only win if the game ends in a task win, in which case you win with the winning team.
If Capitalist targets a Comrade with their ability, they remove the Comrade addon. If Capitalist targets Communist or vice versa, their target dies.

Communize cooldown: 1-99s (default 40s)
Max comrades: 1-14 (default 3)

vague silo
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Make it so if Capitalist interacts with this role, he kills it and viceversa

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Self-explanatory

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But yea would you imagine if we had roles that behave differently when interacting with other roles

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Like how Vampire regkills the bait instead of doing the bite

vague silo
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Or how the hater can only kill lovers

austere marlin
austere marlin
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Any of the dislikers mind telling me how I can improve this?

marsh sonnet
austere marlin
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Just realized a task win is possible without everyone doing their tasks this way so I made it so comrades win if they do all their tasks or the game ends in a task win

marsh sonnet
austere marlin
vague silo
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If you add my Capitalist interaction idea then I think it could be cool

austere marlin
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I added my own twist on it where capitalist removes the comrade addon

vague silo
austere marlin
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@tawny cove why did you both like and dislike this?

vague silo
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They wanted to join both sides so that they always came out on top