#John Wick & Daisy

6 messages · Page 1 of 1 (latest)

cosmic skiff
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Role Team: John Wick(NeutralKilling) and Daisy(NeutralAddOn)

Base/Info: John Wick is Impostor based, and cannot kill until the Daisy dies. (Daisy knows John Wick, vice versa)

Win Condition:
John Wick will win alone (If Daisy dies)
John Wick and Daisy will win together if there are at-most 4 remaining players (2 of which are daisy/JW)

Settings:
Max: default 1
Kill Cooldown when Daisy Dies: default 2.5
Can Vent: default ON
Can Kill Daisy: default OFF (broken/op if ON
Daisy can Kill John Wick: default OFF (like a sheriff daisy can kill john wick)

Conflicts:
shouldn't have any

Reference:
a friend had a good idea fr (picture)

ALSO
Daisy(NeutralAdd-On)
The player that John Wick attempts to kill first receives the Daisy add-on (becoming daisy)
Win condition: see john wicks win conditions-
Settings: none its works just how sidekick for jackal works
conflicts: see john wicks conflicts
ref: See john wicks ref

acoustic gale
cosmic skiff
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its just a default, always can be changed

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not that any of the defaults mean anything arely anyone uses defaults

keen summit
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I feel like being able to kill daisy just shouldn't be a setting in genral. Cause atleast one person will put it on and be way to op. And for the kill cooldown I feel like he just can't kill til daisy dies and get mabey 5-10s cooldown (for default) cause again 0cd would just be way to op and nobody would have a chance to win

calm ridge
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some random ideas that could build on this.

Voting // random assign imo is better to become Daisy.

If John Wick's first kill is Daisy's killer! John Wick wins, movie ends.

John Wick can NOT kill Daisy's Killer before he is the last one alive with them.

John Wick can not be assigned to people that use pets.