#Hitman

1 messages · Page 1 of 1 (latest)

silk sigil
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Basis: Impostor
Alignment / Team: Neutral Killing
Win Condition: Survive (Same Level as Opportunist)

This is basiclly a fusion of Serial Killer Mercenary & Bounty Hunter on a Neutral Team

The Rules and Gimmicks of this is Simple:

  • If your Timer runs out you die.
  • Killing your target resets the said timer.
  • (Timer is Paused during meetings)
  • Killing anyone else who isn’t your target can POSSIBLY result in Kill cooldown increase, Loss of time, Or even Death
  • If the Host sets a Quota, Complete your quota to permenantly pause your timer

Options
Hitman can Kill:
(Target Only / Anyone / Crew )
Hitman Targeting Priority
(Crew First / Non-Crew First / Off)
Hitman Kill cooldown:
(5-60)
Hitman Timer:
(20-120)
Hitman Quota:
(0-15)

Hitman Can Kill Non-Targets:
(Yes/No)
(If Yes) Hitman Kill Cooldown [Non-Target]:
(0-60)
(If Yes to 5th Rule) Hitman Time Penalty
(0-60)

gray cedar
#

imo, you've legit just given the run down of Serial Killer but added more options - I'd recommend posting it into #1094357998752776372 instead for additions to that

silk sigil
#

Ah ok lol

#

I probably should’ve checked how every new role plays out before posting lol

gray cedar
#

It's a good idea, but it'd prob work better as adding options onto the existing one rather than making a whole new one with borderline the exact same premise (I could be wrong on that, so if that's so; correct me, but it looks the same imo)