Minor tweak, but just text that says "Sabotage and kill everyone" below "IMPOSTOR".
Just feels like something that should be in the vanilla game, personally.
Example code:
case CustomRoleTypes.Impostor:
__instance.ImpostorText.gameObject.SetActive(true);
__instance.ImpostorText.text = GetString("ImpostorSubText");
PlayerControl.LocalPlayer.Data.Role.IntroSound = GetIntroSound(RoleTypes.Impostor);
break;
You will need to add the text string and its translations to the string file.
Note: This is an old screenshot