#Brigand Patrols Spawning in Middle of Village After Using Travel Post (Happened 3 times now)

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torn pasture
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Everything was chill in my 2nd base (please see location) while I was manually mining iron ore south of the map. When I teleported, I was suddenly surrounded and attacked by 8 T3 brigands. My villagers and soldiers went into panic mode and everything went from 0 to 100 real quick. 1/3 of my men died and I was stunned with what happened.

As per my observation, bandit/brigand patrols are already constantly patrolling the map. The difference is that, they only get rendered once the player is close/at a certain distance in order to save CPU-GPU processing power.

I loaded my save again, waited for a few minutes, then proceeded to use the Travel Post. They were then at a far away distance from the village, which supports the statement in my 2nd paragraph.

I did a quick search for previous reports here in the 'bugs-n-crashes' channel, and yes walls will be useless if this issue isn't resolved.

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The moment i fast travelled.

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Sudden chaos after i loaded in

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How calm it was before fast travelling to my 2nd base

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I've lost a lot villagers and caravaneers due to this, and from other posts here in this channel, walls are useless. They'll still be inside once i teleport to my 2nd base.

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After re-loading my save, waiting a few minutes, then teleporting again.