One of the first issues I ran into was the early-game combat curve, especially when facing wolves right outside the main town. While blocking works very well against human NPCs, I haven’t been able to block animal attacks at all, like wolves, boars, etc. Because of that, I found myself dying repeatedly, making the early progression feel harsher than necessary. It might be a “skill issue” on my end, but the jump in difficulty still feels sharp compared to the rest of the early experience.
Suggestions →
• Slightly reduce the health of early-game wolves
• Slightly reduce their damage output near Haerndean
• Consider adding a more forgiving “first encounter” version of wolves near the starting area (fight less wolves for first mission/cave POI)