#Fishing needs work - wrong; names, sizes, textures, parts of the world

16 messages · Page 1 of 1 (latest)

fiery hamlet
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Hello all great architects. What is happening with fishing in this bellwright, at the moment its a huge mess. I don't know if any of you ever go fishing, or have any interest but it's almost all wrong. It hurts, because it has so much potential inside the game.

For example:
Clawfin - the inventory has an icon showing fish from Australia called Black Perch, however when on a hook its a Common Carp. (Fish from Asia that was spread by monks in Europe in 13th to 16th century). So that would be okay.

Crismon Dartfish - God knows what the icon is showing. On a hook it's a Lake trout found in cold water in North America. There is a beautiful Trout in Europe found in clean, fast flowing rivers rocky rivers i.e mountains.

I could continue, but there is no point... They all have the same issues.

THere are over 500 native freshwater species in European waters. Why focus on catfish from south American, North American Trout etc. etc. There are so many interesting species in Europe.

hoary brook
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How do you know the game is set in europe, there are Red woods (north america) potatoes and cotton (also north america). The fish have imaginary names for this fictional medieval world that is apparently set in post apoctalyptic California.

fiery hamlet
hoary brook
# fiery hamlet Potatoes - 15th century, bit of a strech. Cotton - 8th century. Sorry, I can't f...

oh my mistake on cotton, it wasnt only in the americas but wasnt common in europe until the 18th century. My logic is simple, this in not europe and some things in the game are entirely fictional. We know the fish have fictional species names but other animals are simply generic "cow" "rabbit" nothing says that the chicken is not a common lowland crested or the rabbit is not a Karvenian forest rabbit.

fiery hamlet
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I don't know why you are writing here when you got nothing to add. You could at least write something intelligent and do your research before writing more. Literally everything in this game is based on European history. The term "medieval" is primarily a European-centric term. +There is only one native European rabbit species, one cow, fox, wolf, goat, but the are many fish species.

hoary brook
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There are quite a few cow breeds that i am aware of from europe.

fiery hamlet
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Breeds, not species

hoary brook
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So the Karvenian Cow breed is perfectly reasonable

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just as much as these imaginary karvenian fish species

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Karvenian cows maybe came from some far off place like alot of things.

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Not cool to insult peoples intelligence when you are the one having an issue with made up names for fish.

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This game is doing similarly to Mount and Blade and has created a european adjacent world that is not 100% europe so they can have some creative license. M&B however is far more based on europe as far as keeping the flora more accurate to what was in europe at the timeframe being mimiced

fiery hamlet
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Can you go and create your own post, and stop spamming here. Write me a private message if you must.

hoary brook
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the flora in this game especially in the lower half of the lowlands looks like we have ventured to california. I do agree the redwoods are pretty trees.

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This is a public forum and a public channel for feedback. I will use this forum to comment on feedback freely as I desire

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I disagree that the devs need to make their game match europe 100% and I do not see that they are doing that do to many inclusions of flora not native to europe. They also seem to have some fantasy vision and have included some original ideas that are frankly not european in their game.