#You decide where to cut down trees.

6 messages · Page 1 of 1 (latest)

sour cape
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For example, if I want to build an avenue along my street, the problem is that the NPCs remove the trees XD

  • Solution 1: We get a function to define a harvesting area.
  • Solution 2: We get decorative trees that cannot be cut down.
next tapir
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Oooh, nice. Didn\t see this. Wasn;t really looking though., the idea had just come to me and I was off typing away.

elfin saddle
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I would like both...

  1. A simple "Protect" option on trees.

  2. Decoratives Trees or/and fruit trees, which have blossom in spring (apple, cherry...) which could also be plantet outside from farms/plantations. There then could also be more option for food, like cakes HoneyCake

X. That the player self can plant trees.

inner crown
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Save the trees ! I would love an option like that, " a scroll down menu" when you face a certain tree to indicate to not cut/interact with it.
there are some beautyfull big tree models that i would love to protect from my angry woodcuters without the actual headache

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for exemple for now, i usually build my woodcutters far from my main town to protect some

solar remnant
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+1