#Bandit camp - enemy spawned inside building
7 messages · Page 1 of 1 (latest)
Can't even call back villagers from attacking him
Sometime before that there was a boar inside some ruins too, but he didn't aggro, so it wasn't a problem really. But could be better if they didn't spawn inside other stuff
Set your guys to "move to position". If you have a travel sign nearby, use it to go somewhere on the other side of the map. If no sign, just run away for a good distance. Buildings don't exist when not rendered so once you are far enough away, they'll finish the fight
Thanks for help, I'll try it