#Force building

2 messages · Page 1 of 1 (latest)

proper oasis
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Built where, now that I've started I see alot of people building south of haernden
Never really had an issue til t3
There is mud everywhere..... some of it I don't even think is in harvestable spots
But blocks building the t3 structures

My suggestion is (outside of terrain and built structures such as the low walls along the road )...

Being able to force a blueprint down over harvestable resources
Including mud, stumps, ores, trees, etc. And those things get demod at a higher priority so the building process can start in that location

mild rivet