#trust

11 messages · Page 1 of 1 (latest)

shut creek
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can you please make it where when you are placing neutral village buildings such as archery range and training grounds, if you do not have enough trust to place said building that it displays the minimum amount needed for that building. I'm trying to place those buildings but it says I don't have enough trust to place them but I'm at 1450 trust. how much more do I need? that way I don't waist my coins or other items unless I have to use them. I know the stables let you place it at 1200 cause that's where I was at but it would be nice to know before hand how much I need. thanks. EDIT: I started using my coins and for pete sake, I'm at 2010 trust AND STILL CAN'T PLACE THEM? I only need 310 more trust to get to bellwright. what's the use in giving trust (800 and 600) if I don't need that much. heck give renown then. I understand that those buildings are "supposed to" give better villagers but like I said why give that much trust to place them when you don't need that much trust to get to max (bellwright). heck I can place 2 more stables and be at bellwright. EDIT 2: well had to get to bellwright just to place them. If this is the way it is supposed to be can you replace the trust with renown please? I know you can only place 1 of each of those buildings (training and archery buildings).

amber pond
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Yep. Seems like you need "Bellwright" Level of Trust, but the only value for placing the Training Grounds or the Archery Range is then no more the Trust you get, but the better skilled Villagers (over time). So i would suggest lowering the Trust Level needed to "Protector" at least, otherwise those Buildings make not that much sense...

unborn quartz
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i see that yesterday we need the right to place this building with lower level. And why i can't build in my village these buildings too ?

amber pond
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Every Item with "Village" in Front is for the Villages only, maybe they will introduce such Items for our settlements later.

unborn quartz
amber pond
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I thought we can also hire better Villagers then if we wait long enough...

merry marsh
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I don't think those buildings affect militia since i never saw any difference on those but they definitely raise the skills of hireable villagers. Most of the pops in first village are almost maxed out now for me .

ashen pagoda
merry marsh
amber pond
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You are talking about the Training Houses / Archery Range, not about the Standard Village Houses, right?