#smoking rack

2 messages · Page 1 of 1 (latest)

gusty sonnet
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Is there anyway you can do the following: lets say I specify say 50 smoked mushrooms (or meat for that matter) in the food storage and then top up the smoke rack to 50 smoked mushrooms, ok good. then the storage gets to 50 and the cooks quits making them. but here is what I'm asking for: if the mushrooms go to say 48, the cook will fill up the smoke rack and only take off 2 to get to the specified amount in the storage and let the others burn. can you make it where the cook either takes them all off (even if it goes over a few) or only take what is needed to make (say 2 mushrooms). I have had in 1 outpost over 400 (yes that is 400) burnt mushrooms. I could fill up a warehouse with just burnt mushrooms. yes the outpost people do have other responsibilities but cooking is always #1 and some times they let it burn even when all of them are idle. I actually saw this occur in my main village. I saw that there were 3 mushrooms on the rack so I took them off and saw that the storage was at the max specified amount. there really should not be that much burnt food. I always have a designated cook. It usually starts when I reach about 6 or more villagers. unless you have any suggestions on how to cut the burnt food down, especially in the outposts. thanks

hidden hedge
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Related to this, it would be nice if NPCs wouldn't completely fill up a fire with 4 Wood when they're making something that will be finished with just 1 Wood