#some suggestions

4 messages · Page 1 of 1 (latest)

clear wharf
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good afternoon, maybe what I write is already planned to be included in the game, or discussed earlier, for which I apologize.

There are moments during the game when your idyll is ruined by your own residents, that's what I mean.

after installing the lumberjack house, the NPC begins to cut down the forest in the vicinity of this house, sometimes it comes to the point that the NPC working as a lumberjack comes to the camp and cuts down the very tree that I have been saving for such a long time :It would be possible to make it possible to select the area in which the forest should be cut down, or vice versa, the area in which to prohibit the cutting of trees. this will give several whole nerve cells 😄

Also, I would like to see more land crops for cultivation, animal husbandry

the game is gorgeous, I've been playing since the first days in steam. I get incredible emotions, because I've wanted such a game for a sooo long time

Also, I would like to see in the cooperative the opportunity for players to build their own separate villages with separate development progress and quotas for each player individually, so as not to depend on your friend. that would be the best thing to add 😄

quasi flicker
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most thing i you have mentioned are in coming to the game in future but i do agree would be nice to give the luberjack a chossen area.

clear wharf
quasi flicker
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honestly i could not tell you if it planned or not for the co-op stuff.