Overall, this is a good game. Pacing is a bit off in places. With a few tweaks, this could be one of the greats.
- Change the interface for the campfire and smoking rack. Mousing around trying to hit just the right spot is not fun. Instead, have it open like storage. Each slot can be loaded with an item (meat, mushrooms, etc). Wood could be a separate box. When finished cooking, just click on the item to move it to your inventory.
2). Allow forests to regrow. If you leave a sapling alone, it should turn into a young tree. Young trees should grow into trees.
3). Give logging an option for Conservation logging. Don’t clear cut an area. Only harvest 75% and give it a chance to regrow per point 2.
4). Rabbits and wolves should drop fur, because, well, they are furry. It would be fair to have rabbits drop Small Piece Of Fur, and require 3 or 4 pieces be combined to make a Fur. Elks and boars should drop hides.
5). Slow the respawn rate in the bandit camps. If I kill one and flee so I’m not swarmed, the camp repopulates in minutes. At least give me a game day before the camp respawns. It makes sense that the bandits need a little time to travel and recruit.