#Building: Ghost object should show full impact to local terrain/objects to avoid item deletion.

2 messages · Page 1 of 1 (latest)

steep locust
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When placing a mining camp near a copper vein for example, the mining camp ghost object looks like it will place fine, but when actually building it the building materials dropoff location deletes nearby vein.

  1. Placing structures should show the impact to placement in the ghost object outline, including the materials dropoff location.
  2. Objects which will be deleted due to building placement should be highlighted red to indicate they will be impacted by the structure.
  3. structure area should be outlined during ghost build phase so you can judge the range the structure has.
twin moat
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Agreed