#YARG immediately closing after launching, Fedora Linux 40

25 messages · Page 1 of 1 (latest)

fair cairn
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It was working fine on Fedora 39, I have upgraded my system to 40 last week. YARC launcher opens up fine, but when I launch the game, the splash screen appears and a few seconds later the game closes by itself. Unsure if this only started happening after the system upgrade. Happens with both stable and nightly versions.

Clone Hero is also having this exact problem, could it be Unity fault? Or any other library they depend on.

wheat lintel
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Can you launch the game through the console by chance?

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It may provide some extra insight

fair cairn
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This is all the input when I try launching through the terminal

`(yarc-launcher:4573): Gtk-WARNING **: 13:54:18.107: cache version is different 2 != 1
[2024-05-14][16:54:18][DEBUG][reqwest::connect] starting new connection: https://releases.yarg.in/
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=4194304"
"memorysetup-bucket-allocator-block-count=1"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=4194304"
"memorysetup-profiler-bucket-allocator-block-count=1"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=4194304"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gfx=262144"

** (yarc-launcher:4573): WARNING **: 13:54:43.107: atk-bridge: get_device_events_reply: unknown signature
`

wheat lintel
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What about through the binary directly?

fair cairn
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[UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=4194304" "memorysetup-bucket-allocator-block-count=1" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=4194304" "memorysetup-profiler-bucket-allocator-block-count=1" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=4194304" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gfx=262144" Falha de segmentação (imagem do núcleo gravada)

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last line translates to "segmentation fault (recorded core image)" or along the lines of that

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exactly the same error in Clone Hero

wheat lintel
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Yeah okay, unfortunately that's a issue with Unity, the game issue we use

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CH also uses that

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I've seen this before and I'm not exactly sure what is responsible, but it's out of our hands sadly

tender bobcat
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are all of your drivers up to date?

fair cairn
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I believe so, latest kernel 6.8.9, Nvidia 550.78, Fedora is fairly up to date with every package

fair cairn
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turns out Moonscraper also does the same thing, so it's definitely something in Fedora that's making Unity applications crash. I'm gonna try previous kernel versions

slender monolith
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Also just discovered this issue on Fedora 40. I took a look at Clone Hero's Discord server to see if anyone reported the same issue on that game and turns out someone did, might not be a kernel issue? Supposedly something wrong with libc

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Haven't tested other distros or seeing if it still works on my Steam Deck so no idea if this is a Fedora-specific issue, I just know that I got the Windows version to work through Steam and Proton at least if you're willing to download the portable version and skip the launcher.

fair cairn
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thanks for informing. I have tried launching with 6.8.8 kernel (it was the oldest I still have) to no avail

tender bobcat
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I am on KDE Neon and don't have this issue, so it seems to be specific to fedora

fair cairn
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almost definitely, someone on r/Fedora posted the same issues with Clone Hero, that's how I was aware of it... I didn't play YARG after I upgraded to 40

onyx hazel
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Same here. For CH a downgrade of the game version works, for YARG that doesn't seem to work sadly

hollow tide
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for CH a downgrade works because of different Unity versions, v0.23.2.2 is on Unity 2019 while v1.0.0.4080 is on Unity 2021

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we're also on Unity 2021, and Moonscraper is on Unity 2018

fair cairn
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there was a kernel update just now (6.8.10), among other things, and the good news is that YARG launches now

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bad news is that the nightly build, Clone Hero and Moonscraper still crashes