#Menu navigation with mouse not working correctly on ultrawide display (Linux)

6 messages · Page 1 of 1 (latest)

echo girder
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When trying to navigate the menu with a mouse on an ultrawide display (21:9), the buttons don't match up with their actual position. Moving the mouse a bit to the right of the centre in the setting menu (around the A in "scan songs"), it will start highlighting the left menu items (General, Sound, Graphics, Engine), meaning all buttons on the right side (like selecting song folder location using the "browse" button) are inaccessible unless I move the game to a 16:9 display

Mouse cursor was on the A in scan songs when taking the screenshot, and the Sound menu is highlighted on the left

shadow turret
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this has come up before on the old engine, it seems to be a Linux-exclusive bug for some reason

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no clue what causes it lol

echo girder
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It's pretty odd, guess I can add that I'm on Wayland rather than X11 in case that matters

fluid swan
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this happens to me with a 16:9 display and X11 too, can be fixed by starting the game and changing the resolution while the game is on

echo girder
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That seems to only work if I keep it at the wrong aspect ratio for my display (haven't tried a similar aspect ratio but lower resolution), which is even weirder. Changing from 3440x1440 to 2560x1440 makes everything work, but changing it back to 3440x1440 throws it off again