#KSP2/Environment/CelestialBody/CelestialBody_Local Parameters

1 messages · Page 1 of 1 (latest)

blissful turtle
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What do the parameters of KSP2/Environment/CelestialBody/CelestialBody_Local do? Some I can understand by their name, but I can't find any corresponding to things like the actual ground texture/normals.

lofty brook
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could be for the local space of that body.

blissful turtle
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I know what the shader is for. I want to know what its parameters do.

primal temple
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@blissful turtle did you ever answer this yourself

blissful turtle
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no

blissful turtle
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Once I get an answer to this I should have everything needed to make completely custom terrestrial bodies to the level of stock ones

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Still no clue how gas giants work