🟠mod-ideas

218 threads · Page 3 of 5

Kerbal androids 6 messages
Rotate and Offset Hack 2 messages
A robotic arm and other things. 19 messages
Parts
A contract mod where you have a specific sattelite blueprint to put into orbit. 14 messages
Solar sails 4 messages
Parts
Kerbal Exploration and Development Agency (K.E.D.A) 9 messages
Parts
Fusion Engines/Nuclear Engines 6 messages
StellarTech 8 messages
Wet Workshop Mod 12 messages
Realistic LKO-LEO drag 7 messages
Other
Waypoint Manager 10 messages
DebugStuff for KSP2 8 messages
Real fuels for KSP 2 11 messages
A mod that allows to recover the ksp1 saves to implement them in ksp 2 8 messages
A mod that allows parachutes to land realistically instead of simply disappearing 4 messages
Probe room 17 messages
Other
Vapor Vents 9 messages
A silver variant of the Baguette. 54 messages
(very big idea) SpaceEngine compatibility 8 messages
Make RP-1 but in KSP2... RP-2? 5 messages
Other Parts
Kerbin darkener 2 messages
parts suggestion 6 messages
Better Action Groups 63 messages
removeable helmets 11 messages
hyper drive 5 messages
Nuclear weapons 14 messages
Parts
Sound Design for Mods 4 messages
Space station modules 21 messages
Parts
FAR 2 61 messages
Mouse Aim Flight 10 messages
Other
mod that adds rectange thruster 20 messages
Part Resizer 8 messages
DatingSim 8 messages
Hinges and Pistons 3 messages
Parts
part renderer 4 messages
Induced trim indicator 25 messages
Skip to daylight when launch 15 messages
shape based aerodynamics 6 messages
Universal File-Craft saves 12 messages
Tech Tree 2 messages
Other Parts
FMRS 2 3 messages
Make Copernicus compatible with packs from KSP 1 3 messages
Override settings & save file location 4 messages
Utility Weight 31 messages
CUSTOM WINGS 12 messages
TUFX 2 20 messages
more realistic skybox 8 messages
Landing Point Marker 6 messages
Click-through-blocker 20 messages
Fuel Switcher for Methalox + re-tune Methalox ratio 3 messages
Other