"Preset":
{
"Stanley":
{
"DefaultFootReach": 8,
"MaxControlMuscleStrength": 10,
"BalanceForce": 3,
"MaxStandingDistance": 18,
"FootLAllowedToAnchor": true,
"FootRAllowedToAnchor": true,
"RightFootAdherance": 100,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"SettingCanBalance": true,
"LegsIKEnabled": true,
"WillAgony": true,
"BalanceAntiOverCorrectStrength": 160,
"MaxStumblePhysicsStrength": 0.64999997615814209,
"StandUpForce": 10000,
"MaxStumblingDistance": 80,
"MaxLosingBalanceDistance": 0
},
"World":
{
"GravityForce": -1350
}
}
} ```
#Reworked Realistic Ragdoll
1 messages · Page 1 of 1 (latest)
"Preset":
{
"Stanley":
{
"DefaultFootReach": 7,
"MaxControlMuscleStrength": 10,
"BalanceForce": 3,
"MaxStandingDistance": 18,
"FootLAllowedToAnchor": true,
"FootRAllowedToAnchor": true,
"RightFootAdherance": 100,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"SettingCanBalance": true,
"LegsIKEnabled": true,
"WillAgony": true,
"BalanceAntiOverCorrectStrength": 155,
"MaxStumblePhysicsStrength": 1,
"StandUpForce": 10000,
"MaxStumblingDistance": 80,
"MaxLosingBalanceDistance": 23423235508928512
},
"World":
{
"GravityForce": -1350
}
}
}```
from what i can tell he balances the same, but when shot he will stumble
"Preset":
{
"Stanley":
{
"DefaultFootReach": 7,
"MaxControlMuscleStrength": 10,
"BalanceForce": 3,
"MaxStandingDistance": 18,
"FootLAllowedToAnchor": true,
"FootRAllowedToAnchor": true,
"RightFootAdherance": 100,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"SettingCanBalance": true,
"LegsIKEnabled": true,
"WillAgony": true,
"BalanceAntiOverCorrectStrength": 155,
"MaxStumblePhysicsStrength": 1,
"StandUpForce": 10000,
"MaxStumblingDistance": 80,
"MaxLosingBalanceDistance": 23423235508928512
},
"World":
{
"GravityForce": -1350
}
}
}```
even better version 
this pic goes hard
"Preset":
{
"Stanley":
{
"DefaultFootReach": 10,
"MaxControlMuscleStrength": 10,
"BalanceForce": 3,
"MaxStandingDistance": 10,
"FootLAllowedToAnchor": true,
"FootRAllowedToAnchor": true,
"RightFootAdherance": 100,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"SettingCanBalance": true,
"LegsIKEnabled": true,
"WillAgony": true,
"BalanceAntiOverCorrectStrength": 155,
"MaxStumblePhysicsStrength": 0.75,
"StandUpForce": 10000,
"MaxStumblingDistance": 100,
"MaxLosingBalanceDistance": 1.2321312018811322e+20,
"OddsToPlayAnimationWhenShotAnywhere": 0.05000000074505806
},
"World":
{
"GravityForce": -1350
}
}
}``` even better better version   
hes very steady yet he also stumbles a lot!
fixed a VERY stupid bug
setting the "MaxLosingBalanceDistance" to 1.2321312018811322e+20 kindaaa made them skii around on the floor like it was ice
and changing the value made the stanleys stumbly and balancing!
"Preset":
{
"Stanley":
{
"DefaultFootReach": 10,
"MaxControlMuscleStrength": 10,
"BalanceForce": 3,
"MaxStandingDistance": 10,
"FootLAllowedToAnchor": true,
"FootRAllowedToAnchor": true,
"RightFootAdherance": 100,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"SettingCanBalance": true,
"LegsIKEnabled": true,
"WillAgony": true,
"BalanceAntiOverCorrectStrength": 155,
"MaxStumblePhysicsStrength": 0.75,
"StandUpForce": 10000,
"OddsToPlayAnimationWhenShotAnywhere": 0.05000000074505806,
"MaxLosingBalanceDistance": 40,
"MaxStumblingDistance": 60
},
"World":
{
"GravityForce": -1350
}
}
}``` 
i think this is the final product!
"Preset":
{
"Stanley":
{
"DefaultFootReach": 10,
"MaxControlMuscleStrength": 10,
"BalanceForce": 3,
"MaxStandingDistance": 10,
"FootLAllowedToAnchor": true,
"FootRAllowedToAnchor": true,
"RightFootAdherance": 100,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"SettingCanBalance": true,
"LegsIKEnabled": true,
"WillAgony": true,
"BalanceAntiOverCorrectStrength": 155,
"MaxStumblePhysicsStrength": 0.75,
"StandUpForce": 10000,
"OddsToPlayAnimationWhenShotAnywhere": 0.05000000074505806,
"MaxLosingBalanceDistance": 40,
"MaxStumblingDistance": 55
},
"World":
{
"GravityForce": -1350
}
}
}```
Not the final product