#Reworked Realistic Ragdoll

1 messages · Page 1 of 1 (latest)

pine valley
#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 8,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 18,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "WillAgony": true,
            "BalanceAntiOverCorrectStrength": 160,
            "MaxStumblePhysicsStrength": 0.64999997615814209,
            "StandUpForce": 10000,
            "MaxStumblingDistance": 80,
            "MaxLosingBalanceDistance": 0
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
} ```
#

he balances on slanted surfaces but he doesnt balance that well sadly

pine valley
#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 7,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 18,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "WillAgony": true,
            "BalanceAntiOverCorrectStrength": 155,
            "MaxStumblePhysicsStrength": 1,
            "StandUpForce": 10000,
            "MaxStumblingDistance": 80,
            "MaxLosingBalanceDistance": 23423235508928512
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}```
#

from what i can tell he balances the same, but when shot he will stumble

#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 7,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 18,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "WillAgony": true,
            "BalanceAntiOverCorrectStrength": 155,
            "MaxStumblePhysicsStrength": 1,
            "StandUpForce": 10000,
            "MaxStumblingDistance": 80,
            "MaxLosingBalanceDistance": 23423235508928512
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}```
#

even better version thumbsupstan

pine valley
#

this pic goes hard

#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 10,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 10,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "WillAgony": true,
            "BalanceAntiOverCorrectStrength": 155,
            "MaxStumblePhysicsStrength": 0.75,
            "StandUpForce": 10000,
            "MaxStumblingDistance": 100,
            "MaxLosingBalanceDistance": 1.2321312018811322e+20,
            "OddsToPlayAnimationWhenShotAnywhere": 0.05000000074505806
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}``` even better better version ![thumbsupstan](https://cdn.discordapp.com/emojis/1279877995166957662.webp?size=128 "thumbsupstan") ![thumbsupstan](https://cdn.discordapp.com/emojis/1279877995166957662.webp?size=128 "thumbsupstan") ![thumbsupstan](https://cdn.discordapp.com/emojis/1279877995166957662.webp?size=128 "thumbsupstan")
#

hes very steady yet he also stumbles a lot!

pine valley
#

fixed a VERY stupid bug

#

setting the "MaxLosingBalanceDistance" to 1.2321312018811322e+20 kindaaa made them skii around on the floor like it was ice

#

and changing the value made the stanleys stumbly and balancing!

#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 10,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 10,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "WillAgony": true,
            "BalanceAntiOverCorrectStrength": 155,
            "MaxStumblePhysicsStrength": 0.75,
            "StandUpForce": 10000,
            "OddsToPlayAnimationWhenShotAnywhere": 0.05000000074505806,
            "MaxLosingBalanceDistance": 40,
            "MaxStumblingDistance": 60
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}``` ![thumbsupstan](https://cdn.discordapp.com/emojis/1279877995166957662.webp?size=128 "thumbsupstan")
#

i think this is the final product!

pine valley
pine valley
#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 10,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 10,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "WillAgony": true,
            "BalanceAntiOverCorrectStrength": 155,
            "MaxStumblePhysicsStrength": 0.75,
            "StandUpForce": 10000,
            "OddsToPlayAnimationWhenShotAnywhere": 0.05000000074505806,
            "MaxLosingBalanceDistance": 40,
            "MaxStumblingDistance": 55
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}```
lapis wren
#

Not the final product