#Better more realistic falling and stumbling (IN MY OPINION)

1 messages · Page 1 of 1 (latest)

crystal birch
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Gravity for heavier and quicker dropping

crystal birch
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Edit

#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 7,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 23,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0.5,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "StandUpForce": 10000
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}```
#

stumbles more

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but stanley still keeps control on an angled surface

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90% of the time

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unless hes slightly turned

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another edit

#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 8,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 20,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0.30000001192092896,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "StandUpForce": 10000
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}```
#
    "Preset":
    {
        "Stanley":
        {
            "DefaultFootReach": 7,
            "MaxControlMuscleStrength": 10,
            "BalanceForce": 3,
            "MaxStandingDistance": 23,
            "FootLAllowedToAnchor": true,
            "FootRAllowedToAnchor": true,
            "RightFootAdherance": 100,
            "LeftFootAdherance": 100,
            "ActualBalanceForceScale": 0.5,
            "SettingCanBalance": true,
            "LegsIKEnabled": true,
            "StandUpForce": 10000
        },
        "World":
        {
            "GravityForce": -1350
        }
    }
}```
#

best one currently in my opinion^^^ stumbles when shot but when on an angled surface stanley does pretty well at being stable