#New Spells on Armor Items

2 messages · Page 1 of 1 (latest)

civic delta
#

List of spells per wearable

Heavy Helm

  • Mental Fortitude
    • Makes you immune to displacement effects and increases your crowd control resistance by 25 for 20s.
  • Quick Remedy
    • Increases healing received by 25% for 10 seconds. Heal yourself and allies in close proximity by 170 health.
  • Roar
    • Generates 50 aggro towards all enemies in a cone in front of you. Gain stamina over time based on how many enemies were affected.
  • Breath Of Spirit
    • Replenish 64 spirit.

Heavy Torso

  • Ironroot Grasp
    • While channeling, the caster becomes immobile, entering a trance-like state. Enemies within a 5m radius are chained to the ground.
  • Taunt
    • Taunts an enemy forcing them to attack you for a while. Additionally target's damage is reduced by -24% for 4 seconds.
  • Windlash
    • Pull an enemy to you and cause them to become chained for 2 seconds.
  • Breath of life
    • Regain 1086 health over the duration of the prayer. Can only be used while out of combat.
  • Blessed Breath
    • Regain 744 health and 90 spirit over the duration of the prayer. Can only be used while out of combat.

Heavy Greaves

  • Rallying Banner
    • Call down a battle standard that stuns enemies on landing. The flag motivates allies, increasing their attack speed by 9% while in its proximity. The flag disappears after 30 seconds.
  • Sanctified Stand
    • Increases all physical defenses by 33 for 8 seconds. Protects for the next 12 instances of damage. Reduces mobility for the duration. Can be turned off by activating again.
  • Aura of Life
    • Grants allies in radius with +414 maximum health for 20 seconds. Additionally allies in close proximity to you will get 12% increased healing received while the effect is active.
  • Searing Rage
    • When active gain 8% damage bonus and 8% Crowd Control effectiveness every time you take damage. Effect stacks up to 10 times.
  • Breath of Balance
    • Replenish 74 stamina of a non-hostile target.

Heavy Boots

  • Surging Stride
    • Increase movement speed by 4% every second. Stacks up to 10 times. Effect lasts for 15 seconds.
  • Quiet Stance
    • Increases all physical defenses by 18 for 8 seconds. Protects for the next 12 instances of damage. Reduces mobility for the duration. Can be turned off by activating again.
  • Breath Of Joy / Breath of Joy II
    • Increases movement speed by 20% for 8 seconds. (Breath of Joy II:) Sprinting does not consume stamina during the effect.
#

Medium Helm

  • Killmark
    • Marks an enemy for 30 seconds, increasing all damage they take by 12%. Killing the marked target grants the killer increased movement speed for a duration.
  • Jester’s Flask
    • Throw a flask that splashes on impact, reducing the movement speed of affected enemies by 40% and reduces physical damage dealt by 12%. Lasts for 10 seconds.
  • Revoke
    • Remove all positive effects from an enemy.
  • Breath Of Spirit
    • Replenish 64 spirit.

Medium Chest

  • Frenzy
    • Increases melee attack speed by 27% and melee attack damage by 8% for 10 seconds.
  • Ambush
    • You meld into the environment. Become invisible to your enemies for 8 seconds or until you attack or cast another spell. Gain Ambush damage charges over time which will greatly empower your next attack.
  • Chrono Ward
    • Over the next 4 seconds any melee damage received will refresh all of your ability cooldowns. Can only activate once.
  • Breath of life
    • Regain 1086 health over the duration of the prayer. Can only be used while out of combat.
  • Blessed Breath
    • Regain 744 health and 90 spirit over the duration of the prayer. Can only be used while out of combat.

Medium Pants

  • Sacrament of Strife
    • Restore 39 health whenever you deal non-periodic melee damage to a target within 7 seconds. Effect can be activated up to 12 times.
  • Netfall
    • Throw a net forward that chains the first enemy hit for 10 seconds.
  • Breath of Balance
    • Replenish 74 stamina of a non-hostile target.

Medium Boots

  • Breath Of Joy / Breath of Joy II
    • Increases movement speed by 20% for 8 seconds. (Breath of Joy II:) Sprinting does not consume stamina during the effect.