#Minorities

5 messages · Page 1 of 1 (latest)

stable pivot
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Medieval Poland did have Germans, Jews, Lithuanians, and Ruthenians in the regions so it wouldn't be unusual for them to show up in game

flint narwhal
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Since it would just reflect in character model I'm not particularly sure why we would need this and this could be a it of a touchy subject the same way alot of previous suggestions have been locked

warped maple
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Germans are there, you can tell by the germanic names.

neat stump
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I was told by an employee from Toplitz that this game isn't set in real life Poland, so those specific groups of people wouldn't necessarily make sense for our fictional setting

inner orchid
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I think it’s odd that you state that, when so much of this game is set to be in “real life” Poland or wherever. For example, the chores, activities, clothes, etc. Players ALWAYS bring up how you can’t do this or that because it’s not the right setting.

When other players suggest different ideas or DLCs they get shot down because it doesn’t fit the timeline.

I personally like the idea. I made a suggestion previously stating something similar. It was if you’re in the sun farming 10 hours a day, you tend to have a tan! That’s a fact!