It'd be amazing if we had the option (toggle in settings) to change the "destroy" function so that when you click to destroy something, like a fence, instead of disappearing it simply reverts back to the blueprint. This would be tremendously helpful for two reasons:
- It would eliminate accidental deletions
- For complex, layered builds, it would allow us to "build" something to see how it looks, but then revert it back to blueprint so that it's not in our way as we continue building.