#When using STT SCribe v2 realtime through python sdk, I have implemented the reconnection logic rec

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tawny nexusBOT
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AI-generated Answer for epoxyra

Short answer: trigger the documented error/close paths and verify your handlers for RealtimeEvents.ERROR and RealtimeEvents.CLOSE run and reconnect with backoff, exactly as shown in the “Reconnection logic” section of the Scribe v2 Realtime cookbook. (elevenlabs.io)

Practical ways to force those paths (all are explicitly documented):

  • Expired token (auth_error): If you’re connecting with a single‑use token, wait >15 minutes so it expires, then attempt a connect; your code should receive an auth error and then a close before you retry. The docs state single‑use tokens “automatically expire after 15 minutes.” (elevenlabs.io)
  • Insufficient audio activity: Connect and then stop sending input_audio_chunk messages long enough for the server to emit insufficient_audio_activity and close the socket; verify your reconnection runs. This error is listed in the error set for the realtime WebSocket and the cookbook’s error table. (elevenlabs.io)
  • Oversized chunk: Intentionally send an unusually large audio_base_64 chunk to trigger chunk_size_exceeded; the server returns the error then closes. Confirm your backoff and reconnect. (elevenlabs.io)
  • Commit throttling: If you use manual commits, call commit repeatedly in quick succession to trigger the throttling error (commit_throttled / scribeThrottledError). Ensure your error handler and reconnect logic run afterward. (elevenlabs.io)

Notes:

  • The cookbook shows the exact Python pattern to subscribe to RealtimeEvents.ERROR and RealtimeEvents.CLOSE, set a flag/event, and then reconnect with exponential backoff; use that as your test harness. (elevenlabs.io)
  • The realtime API reference lists all server error messages you can purposefully induce during testing; each error is sent “before the WebSocket connection is closed,” which is what your reconnection logic should observe. (elevenlabs.io)

References:

  • Realtime Speech to Text cookbook (reconnection logic, token expiry, error handling). (elevenlabs.io)
  • Realtime Speech‑to‑Text API reference (message types and error events). (elevenlabs.io)

Sources:
Realtime Speech to Text | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime | ElevenLabs Documentation
Realtime | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime | ElevenLabs Documentation

silent drift
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I have tried to send an oversized chunk to get an error. It closed my STT connection but I did not get an error event. Why is that ?

tawny nexusBOT
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AI-generated Answer for epoxyra

Short answer: because an oversized audio payload can be rejected at the WebSocket transport layer, the server may terminate the socket before the application can emit a JSON error message. The STT Realtime API defines a scribeChunkSizeExceededError message type, but the docs only list it as a possible receive event; they don’t guarantee it will arrive before a transport-level close. This is why you observed only a CLOSE and no ERROR event. The cookbook explicitly recommends handling both ERROR and CLOSE in your reconnection logic, and also advises keeping chunk sizes small (about 0.1–1.0 s) to avoid these conditions. (elevenlabs.io)

Sources:
Realtime | ElevenLabs Documentation

silent drift
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Thus, how to generate an error event than can be recieved on my side?

tawny nexusBOT
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AI-generated Answer for epoxyra

Short answer: trigger one of the documented Scribe v2 Realtime error message types. The API sends a typed error event before closing the socket; you should receive it if you’ve registered the SDK’s error handlers.

Reliable ways to force an error event:

  • auth_error: Connect with an invalid token (client-side) or an invalid xi-api-key (server-side). The server emits auth_error, then closes. (elevenlabs.io)
  • input_error: Send a malformed input_audio_chunk (e.g., invalid base64, omit the required sample_rate field, or mismatch audio_format vs actual audio). The server emits input_error, then closes. See “Supported audio formats” and troubleshooting notes. (elevenlabs.io)
  • chunk_size_exceeded: Send an overly large audio chunk (several seconds at once). Best practice is 0.1–1.0 s; exceeding the limit yields chunk_size_exceeded before close. (elevenlabs.io)
  • commit_throttled: Call commit many times in rapid succession to exceed the throttle. (elevenlabs.io)
  • insufficient_audio_activity: Keep the session open without sending enough audio activity to maintain the connection. (elevenlabs.io)

What to listen for:

  • The realtime API delivers explicit error messages (e.g., auth_error, input_error, chunk_size_exceeded) as received events, and also documents a generic error. Ensure your client handles these typed error events (and CLOSE) rather than relying only on a socket close. (elevenlabs.io)

Reference docs:

  • Realtime Speech to Text guide (error handling, chunk size best practices, reconnection, events). (elevenlabs.io)
  • Realtime STT API reference (lists all error message types emitted before close). (elevenlabs.io)

Sources:
Realtime | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime Speech to Text | ElevenLabs Documentation
Realtime | ElevenLabs Documentation

silent drift
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What is the recommanded range of value for the parameter "vad_silence_threshold_secs" for the model to work properly ?