#I want o create a conversational agent and a text only widget using the same agent. Is this possibl

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brave nicheBOT
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AI-generated Answer for tututim_1

Short answer: Yes—you can use the same agent for both voice and text-only. The widget is multimodal by design, and “text-only” behavior depends on how the conversation is started.

What’s happening with your widget

  • The dashboard “Interface” options enable text input, but the widget still shows voice controls. Text‑only “Chat Mode” is activated when the conversation is initiated with a typed message; if you press the call/mic button, it will start an audio session. This is expected. (elevenlabs.io)

Ways to make the same agent run text‑only in your embed

  • Start-in-text: Keep the agent as-is, set the widget Interface to allow text, and begin the conversation by sending a text message (this triggers Chat Mode and the session runs without audio). (elevenlabs.io)
  • Force text‑only via agent config: Configure the agent in “Chat Mode” (text_only = true). When an agent is set to chat mode in settings/API, all conversations are text‑only by default. (elevenlabs.io)
  • Force text‑only per page/app via SDK: If you’re building with the SDK, set a runtime override conversation.textOnly = true (enable “Text-only mode” in the agent’s Security > Overrides first). (elevenlabs.io)

Notes

  • The public widget attributes (HTML) expose overrides like prompt, language, first message, and voice, but not a “text-only” flag—use agent configuration or SDK overrides if you need to enforce text-only for that embed. (elevenlabs.io)
  • ElevenLabs’ recent multimodal update confirms you can configure agents/widgets for text input or text-only use cases without creating a separate agent. (elevenlabs.io)

If you want the widget to present as chat-only (no call button at all), the docs don’t list an HTML attribute to hide voice controls; you’d enforce text-only via agent settings or build your chat UI with the SDK and set textOnly there. (elevenlabs.io)

Sources:
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Chat Mode | ElevenLabs Documentation
Chat Mode | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
ElevenLabs — Introducing Multimodal Conversational AI
Widget customization | ElevenLabs Documentation

vital kestrel
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what does text only mode switch do in the widget config then?

brave nicheBOT
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AI-generated Answer for tututim_1

It enables Chat Mode for the widget: if the user initiates the conversation by typing, that session runs in text‑only (no voice) inside the widget. It does not turn the agent into a permanently text‑only bot across all entry paths; starting via voice will still create a voice session. To force text‑only regardless of how the session starts, set the agent to Chat Mode in the agent configuration or enforce text_only via an SDK override. (elevenlabs.io)

Sources:
Widget customization | ElevenLabs Documentation

vital kestrel
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if i toggle text only mode on/off it makes no difference to the embed code and I dont see the ability to enter text with the widget, it still starts an audio call is this expected behaviour

brave nicheBOT
#
AI-generated Answer for tututim_1

Yes—this is expected.

  • The embed code is static. The widget reads its modality settings from your agent’s dashboard at runtime, so toggling modes won’t change the HTML snippet. (elevenlabs.io)
  • The “text only / Chat Mode” toggle controls conversation modality, but it does not, by itself, add a text input to the widget UI. To see a text field, enable the Interface option that allows text input (Voice + text) in the widget settings. The docs note that the widget defaults to voice-only and you must enable text input to allow multimodal interactions. (elevenlabs.io)
  • When Chat Mode is enabled, conversations start in text-only if you initiate with a text message; clicking the call button will still start a voice call. (elevenlabs.io)
  • If you need the agent to operate purely as a chat bot (no audio), configure the agent for text-only via the API or enforce text_only via SDK/runtime overrides; in chat mode no audio I/O is used. (elevenlabs.io)
  • Note that any SDK overrides you pass will take precedence over dashboard UI settings. (elevenlabs.io)

Related references: widget customization (modality, embed behavior) and chat mode guide (text-only via API/overrides). (elevenlabs.io)

Sources:
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Chat Mode | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation

vital kestrel
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the options are chat (text-only) mode, send text while on call in the ionterface section which shouyld be on and which should be off

brave nicheBOT
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AI-generated Answer for tututim_1

Short answer:

  • For a text‑only widget: turn ON “Chat (text‑only) mode” and leave “Send text while on call” OFF. This forces text‑only conversations with no audio. (elevenlabs.io)
  • For a voice widget that also allows typing: leave “Chat (text‑only) mode” OFF and turn ON “Send text while on call” (the “Voice + text” option), which enables text input during a voice session. (elevenlabs.io)

Notes:

  • The widget’s embed code doesn’t change when you toggle these; the widget reads the configuration you set under Widget → Interface. (elevenlabs.io)
  • If needed, you can also enforce text‑only in code via conversation.textOnly/text_only overrides in the SDKs. (elevenlabs.io)

Sources:
Chat Mode | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Chat Mode | ElevenLabs Documentation

vital kestrel
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In which case there is a bug. If i toggle Chat (text-only) to on and refresh my browser, I still only have the ability to start the widget in voice mode

brave nicheBOT
#
AI-generated Answer for tututim_1

Short answer: this is expected behavior, not a bug.

What the “Chat (text‑only)” toggle does

  • It controls conversation behavior, not the UI. With Chat Mode on, a session will run text‑only if it is initiated with a text message. The widget still defaults to voice unless the user can start by typing. (elevenlabs.io)

How to get a text input in the widget

  • You must also enable the “Text input” option (Voice + text) in the widget’s Interface settings. That exposes the text field so users can start by typing; with Chat Mode on, those text‑initiated sessions remain text‑only. (elevenlabs.io)

If you want the widget to be text‑only (no voice) by default

  • Configure the agent for text‑only via API (conversation.text_only = true) or enforce it at runtime with overrides; ensure “Text‑only mode” overrides are enabled in the agent’s Security tab. This removes audio I/O for the conversation. (elevenlabs.io)

Why the embed code doesn’t change

  • The embed snippet stays the same; it loads the widget using whatever defaults you set in the dashboard. SDK/runtime overrides take priority over UI settings if you’re using them. (elevenlabs.io)

References:

  • Widget customization (modality options and behavior). (elevenlabs.io)
  • Chat Mode guide (text_only configuration and runtime overrides). (elevenlabs.io)
  • Overrides (enable “Text‑only mode” override; example with conversation.text_only). (elevenlabs.io)

Sources:
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Chat Mode | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Widget customization | ElevenLabs Documentation
Chat Mode | ElevenLabs Documentation
Overrides | ElevenLabs Documentation

vital kestrel
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there is no 'text input' option in the widget configuration page