#Hello

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pure tundraBOT
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AI-generated Answer for makuruba

Hello! How can I assist you today?

arctic vortex
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Hello again

pure tundraBOT
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AI-generated Answer for makuruba

Hi there! How can I assist you today?

arctic vortex
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I'm newbie, I've got a little question. What requirements I need to do to use voiceclips in a freeware unity game (i plan to release the game, voice clips is planned to serve the blind gamers). Is it good place to ask this question?

pure tundraBOT
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AI-generated Answer for makuruba

This is a good place to ask, but I can only provide general guidance. Using ElevenLabs-generated voice clips in a freeware Unity game is possible, but there are some important considerations:

  1. License Compliance: Ensure your use complies with ElevenLabs' Terms of Use. Specifically, check if your intended use aligns with the licensing terms for generated content, even in a freeware project.

  2. Attribution: Depending on the license, you may need to provide attribution to ElevenLabs for the voice clips used in your game.

  3. Ethical Use: Ensure the voice clips are used ethically and do not violate any rules regarding impersonation, offensive content, or misuse.

  4. Commercial Use: Even if your game is freeware, if you plan to monetize it in the future (e.g., through ads or donations), you may need to upgrade to a plan that allows commercial use. Check the details on the Pricing Page.

If you have specific legal or licensing concerns, I recommend consulting the Terms of Use or reaching out to ElevenLabs' customer support team for clarification.

arctic vortex
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I don't want to monetize the game anyway. Do I have to pay you money?

pure tundraBOT
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AI-generated Answer for makuruba

Hello! Welcome to ElevenLabs. You're in the right place to ask about using our AI-generated voice clips in your game. I'd be happy to help clarify the requirements for your freeware Unity game project.

For using ElevenLabs voices in a free game that you don't plan to monetize, here are the key points to consider:

  1. Free Plan Usage: If you're using our free plan to generate voice clips, you can use them in your non-commercial game. However, there are two important requirements:

    • You must attribute the voice clips to ElevenLabs by including "elevenlabs.io" in the game's description or credits.
    • The game must remain completely free and non-monetized.
  2. Commercial License: Even though your game is free, if you want to avoid attribution or have more flexibility, you might consider a paid subscription which includes a commercial license.

  3. Platform Restrictions: It's a good idea to check Unity's policies regarding AI-generated content, as some platforms may have specific rules about using AI voices.

  4. Accessibility Purpose: Your intention to use voice clips to serve blind gamers is a great accessibility feature. Just ensure you're following the usage terms based on your plan type.

Given that you don't want to monetize the game and it's intended as freeware, you don't necessarily have to pay for using ElevenLabs voices. You can use the free plan with proper attribution. However, if you prefer not to include attribution or want additional features, you might consider a paid plan.

If you have any more questions about using our voices in your game or need clarification on any points, please feel free to ask. We're here to help you make your game accessible and enjoyable for all players!

arctic vortex
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I will put the 2 seconds long scene with my logo and description "Voice narrator powered by elevenlabs.io"

pure tundraBOT
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AI-generated Answer for makuruba

If you plan to use ElevenLabs-generated voice clips in a freeware Unity game, the requirements depend on the subscription plan you are using:

  1. Free Plan: Content generated under the free plan cannot be used for commercial purposes, but it can be used for non-commercial projects like your freeware game. However, attribution is required. This means you must include "elevenlabs.io" in the description or credits of your game, as you mentioned.

  2. Paid Plan: If you upgrade to a paid plan, you gain a commercial license, and attribution is no longer required. However, since your game is non-commercial, the free plan with proper attribution should suffice.

Make sure your use of the generated content complies with our Terms of Service and does not violate any laws or policies. If you have further questions or need clarification, feel free to ask!

arctic vortex
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I choose free plan