Hello! I've workedd for EA as Cert Game Tester and I would like to share my experience and improvements so far that would be great and easy to implement.
-At the Start: at least make the zone for what can be done, example, in those 3 locations, no shear content, plus, make sure one gives weapons, another food, another pieces (not 1 by 1, but ensuring that between those 3 starter places, at least you can supply of basic needs, else, you're in real big trouble starting.
-Weapon Management: Being able to either auto select another weapon if available of the same type or melee/ranged, or, choose a secondary weapon. Once one is broken is a hell to equip one and proceed and surive the attempt. That is what a normal person would do.
-Allow to make usable items to be able to be used while in a scavenge, that is common sense and helps sometimes to have 1 empty slot while gaining for example less hunger, one can stop to eat, bandage, etc during those.
-Do not spawn at the beginning the mega zombie that takes ages to beat, since it eats up your weapons...it appeared to me in 2 of the 3 starter areas, and...every time I see it, is a pain, chance of 1 I see it ok, but no more than 1.
Aaaaand that's all for now :3 Hope you keep it up and make it nice! I really like it.
