📝game-suggestions

781 threads · Page 1 of 16

Here Are The Features I'd Love To See Added 4 messages
Rename "Hunger" Term 3 messages
suggestions feedback
Mobile version? 4 messages
Map Table tooltips 4 messages
suggestions
Guns QoL 2 messages
suggestions
We can make our own water filter / garden for our base 4 messages
Frank Skill Tree 6 messages
Small chance for a zombie to have loot 7 messages
suggestions
Please extend the spoil time of the meat and carrot in districts? 4 messages
feedback
v0.13 Improved Healing Kits should (eventually) have different icons from Healing Kits 2 messages
v0.13 Show Survivor EXP and HP bars on shelter list 2 messages
Fireman's Pole at Fire Station No.8 4 messages
suggestions
Expired medications 23 messages
suggestions
Boat escape? 4 messages
Should gardens + water collectors be buildable, upgradable stations instead of what we have now? 6 messages
feedback
Skill Books 📕 10 messages
Update #10 First Impressions. 9 messages
feedback
Firearm / Ammo inventory rework 2 messages
suggestions
Hostile Humans you've crept up on need a different default option than stealth kill 58 messages
feedback
Thinking about the experience system 13 messages
Refrigeration. 4 messages
*my* thoughts re: experimental 4 messages
The 50/50 RNG Infected from Deep Wound should change! 28 messages
suggestions
Family Orientated 9 messages
Breaking an animation 8 messages
Shy! 2 messages
More survivors from Into the Dead 2 2 messages
Move Guangzhou Wok to Downtown 18 messages
No geforce now support? 6 messages
Power cuts 3 messages
Stunning/Damaging Zombies when rushing through a door 2 messages
location variants 5 messages
suggestions
Walton RaceWay/Walton Horse racing track idea 2 messages
Locations Suggestions 3 messages
weapon intimidation 3 messages
Character Outfits 2 messages
suggestions
Different button for stealth kill/finisher kill and looting/interacting with objects? 2 messages
Rope Rappel 3 messages
window to window climbing 6 messages
suggestions
Nightmare Rooms 2 messages
Survivor concept 2 messages
Recruitable Brooks and Taylor 32 messages
motive automation 7 messages
Silent ranged weapons? 6 messages
Red Ending Idea 12 messages
suggestions
Shelter Radius Preview 3 messages
suggestions
Some ideas i have 3 messages
I wonder what happens to them? 6 messages
Resource Gathering Spots 10 messages
Adding the recruitable survivors other half. 3 messages