#TSG
1 messages · Page 1 of 1 (latest)
@old stump can you expand on your concerns regarding tsg?
I mean before the update teams were simply not able to spend thousands of credits to gain an advantage but now they can, with point doublers costing 100 credits EACH so it really ruins tsg for teams who aren't speeding pvp for credits or paying $100's a month for credits, the old tsg system had nothing wrong with it apart from a few matchmaking issues and some pretty sub par rewards. The rewards seem to be the only thing addressed in the new update. It's progress but only for teams who spend on the game or have no work or university to attend during the day. It's not only not addressing the issues put forward by the community but also feels like they're intentionally working to go against the wishes of the community.
Lol I hadn’t seen that yet. 100 for each point doubler? It’s a hundred for 12 doublers in events.
indeed @old stump