When I first played the early betas of Rematch, I was really blown away. For a beta game, I had rarely had that much fun — the possibilities were amazing, whether it was with shooting, dribbling, or passing and even the stamina.
Shooting: The ball effects were absolutely INSANE — whether it was curl shots, dipping strikes, or others, shooting felt incredibly satisfying and super fun. Unfortunately, the effects have been nerfed, making shots feel more direct and less capable of producing those curves.
Dribbling: How can I explain it — in the older betas, dribbling was truly exceptional. I used to spend a lot of time in freeplay, and I was rarely as impressed by the sheer number of possible combos and the speed of execution in a football simulation. On top of that, the game had a level of fluidity that was almost unheard of. From freestyle moves to basic mechanics, I felt like there was something for everyone. Unfortunately, a lot of mechanics got nerfed — like juggling with the head, or the rainbow flick, which was legitimately nerfed but maybe a bit too much. Some other mechanics also got removed that, in my opinion, deserved to stay (except for the Superman shot). Dribbling really made a difference in this game — I felt it was actually important to dribble during matches. Today, dribbling feels much slower, and stamina is a lot more limited, which makes it harder to really express yourself. I guess some players may have abused it back then, but still — it’s such a waste of potential.
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