#Commands and Pass Mechanics
1 messages · Page 1 of 1 (latest)
And I said that I'd really love for the passing mechanics in Mouse and Keyboard to be rolled back to what they were in the previous beta. Controlling the direction of the pass with mouse movement is very counter intuitive and often leads to missplays in which I have a great idea but controlling the execution is just unnecessarily hard
Would love for it to be like the previous beta where we could control the pass direction with WASD
my thoughts exactly. everyone who had issues with the controls before just wanted custom binds
Also I'd love to have the option of Toggling Drible Mode instead of having to hold CTRL to keep it up