#Thanks mmm i looked at that one and

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elder violet
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you import the animation and then select it in the animation component

flat surge
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hi thx for reply, which animation did you use and where was it located

elder violet
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i made one

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in blender, then you export the fbx and import to the workbench as an animation

flat surge
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the rotation?

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you mean the light

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on the pole fr the jeep

elder violet
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i mean the rotation animation and the light

flat surge
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shit ok

elder violet
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i made the pole as well

flat surge
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so is there no rotate function in the game/editor that can be applied to any/most object

elder violet
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not that im aware of

flat surge
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i made this comp for arma 3 ...was looking for something similar

elder violet
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hmm, the animation is pretty simple though, maybe take a look into procedural animations? But youd still need a bone in the object

flat surge
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ok thx...only messed with world editor so far...nothing on animations so far