#Integrity - SPG-9 Kop'yo

1 messages · Page 1 of 1 (latest)

tired bramble
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Integrity Gaming Studios is excited to release another one of our projects as we continue this weeks series of releases!

The SPG-9 Kop’yo is a Soviet 73mm recoilless anti-tank gun deployed on a tripod and operated by a small crew that fires rocket-assisted high-explosive anti-tank (HEAT) and fragmentation rounds.

This addon features a fully custom deployable SPG-9 system with a tripod-mounted configuration designed for infantry and technical-style use. The weapon supports both KYM (HEAT) and OCK (fragmentation) ammo and reticles, each tailored to their respective ammunition types and ballistic profiles.

While not a dependency, loading this with the Integrity - Coyota Offroad (Toyota Hilux) addon will provide SPG-9 mounted variants of the trucks.

The current optic utilizes a repurposed vanilla asset as a placeholder for the PGO-9 sight, which is planned for a future custom implementation. Special thanks to Torricelli who is not part of our studio for assistance with optical image work which we were then able to refine for for Reforger.

WIP Note: Additional improvements are planned, including further animation refinements, custom optics implementation, and visual enhancements. Continued updates will expand compatibility and improve overall fidelity.

https://reforger.armaplatform.com/workshop/68F6439E04A3E9A1-Integrity-SPG-9Kopyo

Arma Reforger

The SPG-9 Kop’yo is a Soviet 73mm recoilless anti-tank gun deployed on a tripod and operated by a small crew that fires rocket-assisted high-explosive anti-tank (HEAT) and fragmentation rounds.

inner current
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This looks amazing! Would be awesome to have a UAZ version tbh

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But this looks amazing im definitely going enjoy this mod

tired bramble
tired bramble
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Update 0.1.1 - Variants of UAZs with mounted SPG-9s

Checkout the latest update which provides UAZs with SPG-9s mounted to them.

inner current
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Oh hell yeah!

tired bramble
wanton bone
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Do you gentlemen have any Cold War artillery guns planned,like M102,M198,D30,etc?

daring arrow
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Sickkk

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Amazing work

daring arrow
fickle agate
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Mortar coyota by any chance? Or maybe an uparmoured vbied version 🤔 Hell even an insurgent ambulance

Great mod, nice to have somewhat appropriate insurgent vehicles for various roles like the other factions .Look forward to seeing what else you guys cook up.

fickle agate
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Right? Could rig it to explode when the drive hits a button and have "BTR" armor so a .50 still pens.

daring arrow
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Or a shielded Dshk or 14.5mm.

fickle agate
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Mi-8 rocket pod to make a makeshift indirect fire vehicle

daring arrow
fickle agate
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They also like making "APC"s. So like lots of steel plates sometimes a turret and an armoured bed for troops.

Sorry I just love technicals and also just realised this is the SPG showcase not the coyota my bad. I got lost in the sauce. 🫠

tired bramble
tired bramble
fickle agate
tired bramble
# glossy briar is this HEAT or HE

Both, HEAT is the PG-9 and the OG-9 is a HE frag. As it says in the description:

"The weapon supports both KYM (HEAT) and OCK (fragmentation) ammo and reticles, each tailored to their respective ammunition types and ballistic profiles."

wanton bone
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Just curious,can you disassemble the SPG into a tripod and gun and carry it around?

tired bramble
wanton bone
tired bramble
wanton bone
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Alr

tired bramble
# wanton bone Alr

We focus a lot on our Insurgency gamemode as well, so not all assets we make require we also create an equal PvP counter for, especially since the gamemodes are very asymmetrical.

tired bramble
wanton bone
tired bramble
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You'll never have a 1:1 balance when it comes to weapon systems anyway.

wanton bone
tired bramble
wanton bone
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Do you focus on a more 2000s type era?

tired bramble
tired bramble
# wanton bone Do you focus on a more 2000s type era?

Depends on the gamemode. Our Insurgency: GWOT is 2000-2020 focus, with 3 different specific faction time periods. Also adding more factions within that.

We also have Insurgency: Cold War which is more vanilla base stuff with FIA as the insurgents.

We also host some Conflict servers, but haven't implemented all the things we make into every gamemode

tired bramble
tired bramble
wanton bone
wanton bone
tired bramble
tired bramble
wanton bone
tired bramble
tired bramble
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@quaint siren - You cannot use this mod on your servers pursuant to the license terms of the mod. Please review those terms that are clearly included and cease using this please so we can avoid escalating this issue. Thank you.

"No Depiction of Current Conflicts: The Software may not be used by any organization, community, server, etc. which currently depicts any ongoing military conflict, including those in Gaza, Ukraine, etc."

quaint siren
tired bramble
quaint siren
tired bramble
analog marsh
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I may be a dumbass but if I may ask why some modders have that particular restriction? Especially for a game like reforger. Where half of the servers are literally just based on current wars or current ones with some sort of expansion

weak pier
proven solstice
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I hope you all add a reload animation. Also, going back into substance and roughing the thing up a bit would help give it some charm

weak pier
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There are no reload animations for any turrets in the game
We want to look into having support for Manual loading, though, to balance it out. Having to have someone else load the gun via an Action, or if you wanna do it solo, to get off and load it yourself

Pressing R to reload makes it mildly more powerful than it should be but we havent found a way to get it working otherwise

tired bramble
daring arrow
tired bramble
daring arrow
tired bramble
# daring arrow Or that. Having multiple steps is cooler tho. But this ain’t a suggestion box li...

That was actually quite different because people were making other mod requests that had nothing to do with the SPG-9... So let's not try to bait with the negative.

I'm just explaining that we tend to do things along the same conventions as the base vanilla game, and understanding why we likely wouldn't go off such a convention. But there's definitely something that we will probably look to do since the vanilla game is lacking, especially with its animations for the crew served.

If we allow people to create derivatives in the future than they could totally mod functions like that on top of this.

In your case right now , you could create a separate SPG-9 mod from scratch as well and have it work that way Iif you prefer. That's the beauty of Arma!

rough flume