#Thread

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karmic prism
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Did you also struggle with getting roads to show up on your map? Or is it a design choice to not have them shown?

hexed sandal
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Holy moly

versed helm
cold pawn
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Not his mod, it's Colton's TDL mod. As someone involved with the development process, there's still a lot of work to go around. It will eventually be heavily reliant on the existing network ecosystem

sacred smelt
sacred smelt
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and not everyone will want to use Darkline

spice pilot
sacred smelt
spice pilot
marble meteor
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Apologies if this may be a silly question, i know the GRS varient is avaible however is the atoresearch with the CDD one avaible to use as of this moment for testing?

rich ruin
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I guess this is not out yet to test?

spice pilot
spice pilot
golden girder
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what's the name of the mod? looks good

spice pilot
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This device currently does not come with it, but you can add ATOResearch to a server to see that implementation, or wait for GRS Essentials to recieve an update for the folding display, the ATAK menu is accessible now though on GRS essentials with their ATAK patches.

golden girder
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Can you send here or in my dms the link of the mods needed to test it? In either dumb or blind but I cannot find what you said lol

sacred smelt
spice pilot
# sacred smelt Hey! Have you managed to do anything with TAO compatibility? And what's the gene...

Seems to be fixed now, A long time ago it seems I duplicated chimeraInputCommon.conf, because I didn't change the name or relative path, workbench generated a GUID which matched the base game, so my chimeraInputCommon would be treated as the "source" based on mod load order (so if TAO was loaded before the Chinook, their actions would disappear) I deleted the config file (it was unused) and no further issues have been reported.

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Oh, for TDL haha, that's not really in scope to fix yet

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Just because I would need to figure out a way to create a controllable camera within a cone, or render some cursor that moves around the screen