I would like to re-introduce TFG's PvE Conflict Modes built off of GRAMPS PvE Framework rebuilt to be compatible with 1.6!
We am happy to bring them back, and after much work, I was able to get some of them recovered and rebuilt. But with that, these are now in LEGACY mode, as I have moved onto new ventures and projects (such as WARFARE).
REINTRODUCING -
The maps returning in our PvE mode were selected by compatibility and popularity. I have chosen the top 8 maps to make their return to the ArmA Reforger Community.
- Anizay
- Ruha
- Kunar
- Gogland
- Iraq
- Novka
- Zarichne
As with a LEGACY version, know that -
- These are AS IS. Meaning they will receive updates to be compatible with the newest version of the game, but will not receive any major Update
- Each map is the base PvE mode (non-Lite) as they were originally designed.
- Each map has fixes to their NavMeshes (if needed).
- Each map has their basic Systems that I designed to enhance their gameplay experience.
- Some world Edits have been tweaked to help with stability as well.
I will not be taking new suggestions when it comes to this mode or the maps presented. You can submitt bug reports. But bug fixes (unless game-halting critical) will be taken care of when the map needs to be updated to the next version of the game mode. There will be some monitoring of the mode, but again, my focus is with WARFARE at the moment in the development cycle.
Hope you chaps enjoy the PvE modes once again ๐
TASK FORCE GHOST LEADER/FOUNDER - REBORNSAGA
