https://reforger.armaplatform.com/workshop/6556901E02CC05F2-RandomizedLoadoutManager
https://github.com/wyqydsyq/randomized-loadout-manager
See readme file on GitHub for setup instructions.
ℹ️ About
Provides a drop-in replacement for the vanilla BaseLoadoutManagerComponent that enables full randomization of every loadout slot (+ weapons and loot!), allowing you to create thousands of uniquely kitted characters from a single character prefab. Great for randomizing player spawn loadouts in FFA game modes or implementing Scav-like NPCs.
🎲 Automatic arsenal randomization
Uses DynamicLoot to read and evaluate arsenal items from every faction's entity catalogs.
This means chracter prefabs set up to use it will automatically get any gear (vanilla or modded) added to their "loot tables" with item rarity based on arsenal supply cost.
For more specific but still randomized loadouts e.g. unique boss characters with some specific high-end gear but still having some degree of randomization, you can set an explicit list of available items for each slot by configuring SCR_EditableEntityComponent randomized variant prefabs.
Randomized Loadout Manager
Random loadouts and loot for players and Scav-like AIs/NPCs
Utility for modders, does nothing by itself. Requires Workbench integration into scenario/game mode.