#Stviri Loadout Manager

1 messages · Page 1 of 1 (latest)

crude grail
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Very Bare-bones loadout manager which captures all the items in a JSON file (modded items included).

Will continue working on this and add more features.

As it's still a WIP and the main focus are modded items, script might misbehave and spawn modded items like helmets sunglasses and weapon attachments back into containers such as backpacks, pouches and vests, i'm stil trying to figure out how to fix this.

Currently under testing phase, not recommended for usage on multi server infra as the script is only client side which means JSON files are not being saved server-side, so if a player saves on one server and joins another server with completely different mods and saves there JSON will get overwritten.

This is temporary just for quick tests, will implement multiple loadout saving and server-side JSON storage later on.

Testing this mod would be highly appreciated.

tropic sonnet
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The problem of some items not being saved properly in inventories is something vanilla, it happens with many mods even when using the vanilla saving system since 1.6

crude grail
# tropic sonnet The problem of some items not being saved properly in inventories is something v...

with vanilla it has issues with saving items in modded containers, such as helmets and etc, they do not get saved at all, this mod does save them, but has issues sometimes loading them properly, it might load perfectly, or it might load those items in different containers, for example if you wear a mask which is inside the helmet, if you load that saved loadout it sometimes puts that mask in a different container, because modded items have different slots than vanilla, i'm trying to find a working solution to this atm

small junco
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So since it's client-side it will not work on console and is a potential security problem

crude grail
small junco
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I wonder how likely it is that I can put something in the json that will crash the server when read

crude grail
forest valve
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Hey i've just tested the mod it looks like some items(not all) that are placed in helmet slots goes into pouches upon loading the loadout although if i had something saved inside pouches doesn't load

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maybe we will have a breakthrough here, apart from that and i saw you described it it works kinda fine, just whenever other player loads their saved equipement it gives a popup for me as well

crude grail
forest valve
crude grail
limpid sedge
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What is with the IG_ prefixes?

crude grail
# limpid sedge What is with the IG_ prefixes?

i used quite a bit of help from AI as i barely have any experience with enfusion script, it decided to use those prefixes to avoid collisions with other mods helper functions, why IG? who knows lmao

limpid sedge
crude grail
small junco
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In my experience the only good way to tag scripts is to prefix them with the mod GUID instead of a couple letters nobody knows wtf they mean

limpid sedge
crude grail
limpid sedge
crude grail
forest valve
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@crude grail from testing today seems that notifications are cleared but it seems like the script switches players equipement randomly and tends to even give random stuff randomly just giving info for now idk for sure if it is this mod but it is the most likely

crude grail
forest valve
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lemme explain how it is exactly: when we load slots it is fine but then when we go onto the map and for example start attacking points we tend to get like Arma reforger randomizer, something is switching our equipement randomly

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the mostly culprit is that mod from our experience because from before when you loaded the loadout it gave sometimes random stuff to pouches, and now it seems it is just full randomizer ;v

crude grail
forest valve
crude grail
forest valve
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hmm it might've been someone loading loadout in base or idk. We also ran by dead russian soldiers so it might've taken them as arsenal? no idea

crude grail
forest valve