#VRT - Inked
1 messages · Page 1 of 1 (latest)
These are sick, my team loved them
Thanks for the feedback brother! I have 20 more hand tattoos coming in an update today or tomorrow. Once I figure out how to hide the meshes with certain clothing, I will be adding full back and leg tattoos. Face and neck is a hard issue to workaround, so no guarantees, but if I can find a way with those they will be added too.
Yes! More visible one would be fire! I was like I’m about to run around plate carrier and shirtless for this OD 😅
That's what we have all been doing too, all that work we have in our shirts on Ready Room and nobody to wear them 
You have another mod with shirts?
Yeah, VRT - Ready Room but it has a ton of dependencies and we reskinned most of what we have in there, and added a few custom assets like a Mohawk that works with OpsCores, like 200 patches for JSOC and SOF units, etc.
How big is it? I’m gonna DM you
472mb
VRT - Inked (1.0.1) Update:
Added 20 Hand Tattos. Updated textures.
10 Black and White:
- Animal, Celtic, Death Roses, Gothic Religious, Japanese High Noon, Koi, Samurai, Sexy Roses, Traditional Japanese, VRT, Water Skull
10 Colored: - Biomechanical, Demon, Fire Skulls, Japanese Irezumi, Neo Traditional, Ocean, Photorealism Military, Photorealism Roman, Rose Set, Zee
Updated Textures:
- Chest: Koi
- Torso: Celtic, Death Roses, Koi, and Traditional Japanese
VRT - Inked (1.0.2) Update:
Lowered all tattoo weight from 0.39kg to 0kg
I dabbled with tatts in my pack but not to this level! Can’t wait to try this out!
VRT - Inked (1.0.3) Update:
Fixed all models to function after the 1.6 update.
Loving the tatts man, great work! 🫡
#1 - Thank you
#2 - How tf did you take such a high quality photo? That looks amazing
Bacon photo props for the lightning, crank up the graphics settings and then have a little play around with them in Adobe Lightroom for the background blur etc 👍🏻
would you be ok if I showcase this on my mod page?
Of course! More than welcome 🫡
I did a couple more, but I didn't really like how these came out
any plans for face tats?
🤫 shhhh
lol yessir, neck and face, and then back and legs when I make custom meshes.
Mod down??
Icant find the ttos
It shouldn't be, we are still seeing it in our server. Zeliks just updated right?
Nope no luck with latest GRS gear
GRS Gear was updated as well? I'm assuming it was because of Zelik's update?
VRT - Inked (1.0.4) Update:
- Updated all tattoos for Zeliks Update compatibility.
- Changed preview FOV scaler on all tattoos for better visibility.
NOTE:
The chest, hand, and torso tattoos are causing kit loading issues in Bacon Loadout Editor. I am going through and testing all of the tattoos to see what is causing it, and I will fix them all by tomorrow. For now, just the tattoo arm sleeves are working as intended, so feel free to make kits with those for the time being.
Any plans to do tattoos for the soviet arsenal box? Maybe stuff like this could be cool
https://www.comradegallery.com/journal/inked-and-imprisoned-the-story-of-soviet-criminal-tattoos?srsltid=AfmBOopRuMKhs8-daAWgYkga76csnMLl-K8gv2vjqQgQCnql14f4-AG3
VRT - Inked (1.0.6):
- Fixed chest tattoos to allow saving/loading kits
- Fixed torso tattoos to allow saving/loading kits
- Fixed hand tattoos to allow saving/loading kits
- Fixed all 100+ prefabs, removing unnecessary components, and cleaning up structuring
VRT - Inked (1.0.7):
- Disabled MSAR on all tattoos
- Decreased rank requirement to Renegade on all tattoos
- Added all tattoos to USSR entity catalog/arsenal
Working on the neck tats now
VRT - Inked (1.0.8):
- Added and edited Instant Muffin's Identity and Character Selector mod (great work!)
- Created and added 35 new neck and face tattoo variations for three character models.
- Created and added 10 new facepaint textures and patterns for three character models.
- All new models are selectable from within the Identity and Character Selector.
Added for each of three character models (Asian_02, Black_02, and White_02):
Neck tattoos: Animal, Celtic, Gothic Religious, Japanese Irezumi, Koi, Sexy Roses (all B&W); Death Roses, Demon, Flaming Skulls, Neo Traditional (all Color)
Neck & Face tattoos: Deep Waterth (funny), Prison tats, and No Ragrets
Facepaints: Ghost Eye Shade, Snow Camo Stripes, and Blood Splatter
You can spawn in the character selector model/item from GM
@golden hull howdy! we love the tattoo mod a lot over on 1st/5th and we recently came across your radio mod and wanted to try it out but we ran into an issue. the mod its based off of is no longer listed and when we tried to use to the music was playing overtop of the vanilla radio broadcasts and changing the song after 30-45 seconds and starting at random points in the song. we would absolutely love to use it and were wondering if it could be added to the project sonar system to remove the vanilla broadcasts and connect it to a car radio for all mod as a result
https://reforger.armaplatform.com/workshop/64E1229C1165AC5E-VRT-Bangers
https://reforger.armaplatform.com/workshop/62E354B50264C08F-ProjectSonar-RadioStations
It plays over vanilla radios because you have to change the acp in the radiobroadcast manager in the world entity. Pretty simple fix, we have it correct in all of our scenarios.
However, you are more than welcome to do whatever you would like as far as adding it to your project. We're all about growing the modding community! This was, and is, and all credit from the radio goes to Heine for his incredible work. So make sure to give that man his flowers too.
i didnt know that was the reason for the issue. i will look into it. thank you for the speedy response
Is there a solution to the radio deleting randomly after a couple songs?
I have never seen that issue
Seems like unchecking the terminate option from the sound option worked lol thanks eitherway for responding friend
This is interesting, can you elaborate on what exactly the issue was that you were facing? Was/is this in the base mod?
Yessir, so i did the setup normally like they showed on the guide but somehow after 3 o 4 songs, the radio disappeared.
So i went into the broadcast station settings where one puts the sample files and there is an option called terminate loop which is checked by default
I unchecked that option and it worked normally, i also split the 12 songs i had into 2 radio stations instead of 1 because a friend told me having more than 6 songs could give trouble.
After doing this two things, everything working fine now, no disappearing or anything like that