#VRT - Inked

1 messages · Page 1 of 1 (latest)

stray condor
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These are sick, my team loved them

golden hull
# stray condor These are sick, my team loved them

Thanks for the feedback brother! I have 20 more hand tattoos coming in an update today or tomorrow. Once I figure out how to hide the meshes with certain clothing, I will be adding full back and leg tattoos. Face and neck is a hard issue to workaround, so no guarantees, but if I can find a way with those they will be added too.

stray condor
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Yes! More visible one would be fire! I was like I’m about to run around plate carrier and shirtless for this OD 😅

golden hull
stray condor
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You have another mod with shirts?

golden hull
# stray condor You have another mod with shirts?

Yeah, VRT - Ready Room but it has a ton of dependencies and we reskinned most of what we have in there, and added a few custom assets like a Mohawk that works with OpsCores, like 200 patches for JSOC and SOF units, etc.

stray condor
golden hull
golden hull
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VRT - Inked (1.0.1) Update:

Added 20 Hand Tattos. Updated textures.
10 Black and White:

  • Animal, Celtic, Death Roses, Gothic Religious, Japanese High Noon, Koi, Samurai, Sexy Roses, Traditional Japanese, VRT, Water Skull
    10 Colored:
  • Biomechanical, Demon, Fire Skulls, Japanese Irezumi, Neo Traditional, Ocean, Photorealism Military, Photorealism Roman, Rose Set, Zee

Updated Textures:

  • Chest: Koi
  • Torso: Celtic, Death Roses, Koi, and Traditional Japanese
golden hull
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VRT - Inked (1.0.2) Update:

Lowered all tattoo weight from 0.39kg to 0kg

smoky pebble
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I dabbled with tatts in my pack but not to this level! Can’t wait to try this out!

golden hull
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VRT - Inked (1.0.3) Update:

Fixed all models to function after the 1.6 update.

patent oar
golden hull
patent oar
golden hull
patent oar
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I did a couple more, but I didn't really like how these came out

plush oar
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any plans for face tats?

golden hull
plain agate
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Mod down??

daring plaza
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Icant find the ttos

golden hull
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It shouldn't be, we are still seeing it in our server. Zeliks just updated right?

plain agate
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Nope no luck with latest GRS gear

golden hull
golden hull
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VRT - Inked (1.0.4) Update:

  • Updated all tattoos for Zeliks Update compatibility.
  • Changed preview FOV scaler on all tattoos for better visibility.
golden hull
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NOTE:

The chest, hand, and torso tattoos are causing kit loading issues in Bacon Loadout Editor. I am going through and testing all of the tattoos to see what is causing it, and I will fix them all by tomorrow. For now, just the tattoo arm sleeves are working as intended, so feel free to make kits with those for the time being.

long wind
golden hull
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VRT - Inked (1.0.6):

  • Fixed chest tattoos to allow saving/loading kits
  • Fixed torso tattoos to allow saving/loading kits
  • Fixed hand tattoos to allow saving/loading kits
  • Fixed all 100+ prefabs, removing unnecessary components, and cleaning up structuring
golden hull
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VRT - Inked (1.0.7):

  • Disabled MSAR on all tattoos
  • Decreased rank requirement to Renegade on all tattoos
  • Added all tattoos to USSR entity catalog/arsenal
golden hull
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Working on the neck tats now

golden hull
golden hull
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VRT - Inked (1.0.8):

  • Added and edited Instant Muffin's Identity and Character Selector mod (great work!)
  • Created and added 35 new neck and face tattoo variations for three character models.
  • Created and added 10 new facepaint textures and patterns for three character models.
  • All new models are selectable from within the Identity and Character Selector.

Added for each of three character models (Asian_02, Black_02, and White_02):

Neck tattoos: Animal, Celtic, Gothic Religious, Japanese Irezumi, Koi, Sexy Roses (all B&W); Death Roses, Demon, Flaming Skulls, Neo Traditional (all Color)
Neck & Face tattoos: Deep Waterth (funny), Prison tats, and No Ragrets
Facepaints: Ghost Eye Shade, Snow Camo Stripes, and Blood Splatter

You can spawn in the character selector model/item from GM

untold cargo
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@golden hull howdy! we love the tattoo mod a lot over on 1st/5th and we recently came across your radio mod and wanted to try it out but we ran into an issue. the mod its based off of is no longer listed and when we tried to use to the music was playing overtop of the vanilla radio broadcasts and changing the song after 30-45 seconds and starting at random points in the song. we would absolutely love to use it and were wondering if it could be added to the project sonar system to remove the vanilla broadcasts and connect it to a car radio for all mod as a result
https://reforger.armaplatform.com/workshop/64E1229C1165AC5E-VRT-Bangers
https://reforger.armaplatform.com/workshop/62E354B50264C08F-ProjectSonar-RadioStations

Arma Reforger

Just a few bangers added to the RadioRock byHeine mod, for use in the VRT servers.

Arma Reforger

This mod adds radio stations to in-vehicle and static radios.

golden hull
# untold cargo <@168912688506732545> howdy! we love the tattoo mod a lot over on 1st/5th and we...

It plays over vanilla radios because you have to change the acp in the radiobroadcast manager in the world entity. Pretty simple fix, we have it correct in all of our scenarios.

However, you are more than welcome to do whatever you would like as far as adding it to your project. We're all about growing the modding community! This was, and is, and all credit from the radio goes to Heine for his incredible work. So make sure to give that man his flowers too.

untold cargo
soft nest
golden hull
soft nest
golden hull
soft nest
# golden hull This is interesting, can you elaborate on what exactly the issue was that you we...

Yessir, so i did the setup normally like they showed on the guide but somehow after 3 o 4 songs, the radio disappeared.

So i went into the broadcast station settings where one puts the sample files and there is an option called terminate loop which is checked by default

I unchecked that option and it worked normally, i also split the 12 songs i had into 2 radio stations instead of 1 because a friend told me having more than 6 songs could give trouble.

After doing this two things, everything working fine now, no disappearing or anything like that