#WW2 Gliders
1 messages · Page 1 of 1 (latest)
You should add a damage model for it can clip the wings, this way we can larp how 9/10 times the glider just rammed into a bunch of trees.
Not sure if its supports partial damage on components with bones and such 🤔 but yeah would be cool
It's doable, just like how rotors can be destroyed on helicopters.
not sure if it would work the damange component that controls this it seems a special rotor damage component
I am not sure either, but it's worth trying.
Either way, you've does great so far.
I look forward to being able to open the front of the glider and drive a jeep out or something.
Omg I love it
I believe there is a damage component you can use it’s been a minute since I modded though so I don’t remember
New feature added, button on the left to lift the glider. Lifts 2000m up and 1000m back from where the nose is pointing
wont be fun if only americans can glide, updated the mod with this now
WW2 Gliders
Well done
This gives us hope in the bush war community for a C47 someday! Awesome job man!
All now have flaps implemented(not the best but it works)
@unkempt thunder
you sir are doing gods work.
https://i.imgur.com/mvPnJrp.png
Updated:
forgot to push the update for lift ability on US glider
Is this mod borked at the moment seems to fail to start a scenario when using this mod and the tunderbolt one
its a problem with the A10s framework mod that causes the issue, so i think "project redline" has to fix it, you can play it at all
Indeed i noticed the same thing !thanks for the input
Updated, fixed the crash issue. Let me know if there is something else, thanks for the report 😄
Will test it out tonight
This one fits perfectly in my plans to have paratroopers !
Is it possible to create give them the ability to land and redeploy ?
Right now after one lift the option is greyed out
you try and make it so you can lose parts on the glider depending on where it get hit