This mod adds a prefab called EE_RandomPrefabScatterEntity that automatically scatters any prefabs you choose within a configurable radius.
What it does:
-Lets you select a list of prefabs in the editor (props, fortifications, vehicles, clutter, etc.).
-Spawns them randomly within a configurable radius.
-Aligns each prefab to terrain height and slope.
-Prevents overlaps by checking collisions before spawning.
-Clears trees within the placement area so objects don’t clip.
-Randomizes orientation for natural distribution.
How to use:
1-In the editor, search for EE_RandomPrefabScatterEntity.
2-Place it wherever you want the scatter to happen.
In its attributes:
3-Select the prefabs you want.
4-Set radius.
When the mission starts, the prefabs will be scattered automatically.
I personally use it to quickly populate zones with wrecks to make areas feel like a war zone, but the system works with any prefabs you want.
Workshop link: https://reforger.armaplatform.com/workshop/665034399A208B8A-EE_RandomPrefabScatter