This mod introduces a fully configurable ticket system for any scenario running Conflict. Once enabled, factions automatically gain or lose tickets from infantry deaths, suicides, teamkills, vehicle losses, and base captures. The match ends when a team’s tickets are reduced to zero.
All ticket values and starting pools can be modified in the workbench. Default settings are:
*Enemy kill: -5 tickets to the enemy faction
Enemy vehicle destroyed: -10 tickets to the enemy faction
Suicide: -15 tickets to your faction
Teamkill: -20 tickets to your faction
Base capture: +20 tickets to your faction
Base lost: -50 tickets to your faction*
By default, both factions begin with 1000 tickets
Please report any bugs here if you find any!
Still need to work on the hud to make it nicer but maybe in the future.
Workshop link: https://reforger.armaplatform.com/workshop/663B59C6A5D74B79-EE_ConflictTicketSystem