#mimalloc on A2OA Server wont load

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normal wraith
normal wraith
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I googled a bit and found A2OA is a 32 bit program instead of 64 bit. It can not load 64 bit mimalloc.

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I recompiled a 32 bit mimalloc. You may try if it works.

plush pagoda
normal wraith
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Which game version do you use? Do you have BE enabled on the server?

plush pagoda
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EOL patch (v1.64). BattlEye is enabled but it doesn't run on the server I think

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We have been using another custom malloc (xtbbmalloc) and it's working

normal wraith
normal wraith
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That's strange. The x86 dll works well on my Arma 3 x86 executables and it has the same function exports as xtbb.๐Ÿค”

plush pagoda
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I'm testing whether the server is using the malloc by trying to delete it when server is running (so if the server has the malloc loaded, it should block deleting it)

normal wraith
plush pagoda
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I think it's referring to clients

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But let me try without BE

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Yeah, no difference with or without BE

plush pagoda
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Could it be possible that the server actually does load the malloc but doesn't lock the file? Just in case

normal wraith
plush pagoda
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Ah, so I guess it is loading then? Weird! It doesn't lock the dll file

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Thanks a lot for your time! ๐Ÿ˜„ ๐Ÿ‘

normal wraith
plush pagoda
normal wraith
plush pagoda
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Or maybe it tries to load it so that the popups activate, but somehow it fails and uses the system malloc as fallback?

normal wraith
normal wraith